Imperialism Game Wiki
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In Trade Empires, as in most strategy games, advances in technology become available gradually.

Early advances[]

Tutorial[]

The following are already owned when you start the tutorial game:

  • Animal Breeding
  • Farming
  • Trading Post
  • Weaving

Shang Dynasty China[]

First Civilizations I[]

  • Animal Breeding
  • Carnelian
  • Farming
  • Flax Farming
  • Horsemanship
  • Literacy
  • Marketplace
  • Trading Post
  • Weaving
  • Woodworking

Trade on the Nile I[]

  • Animal Breeding
  • Canal construction
  • Caravansary
  • Domesticated Camels
  • Farming
  • Fishing
  • Flax Farming
  • Horsemanship
  • Marketplace
  • Papyrus Gathering
  • Reed Boats
  • Sea Faring
  • Trading Post

The Mycenaean Age I[]

First Civilizations II[]

  • Animal Breeding
  • Carnelian
  • Farming
  • Flax Farming
  • Horsemanship
  • Literacy
  • Marketplace
  • Trading Post
  • Weaving
  • Woodworking


Trade on the Nile II[]

  • Animal Breeding
  • Canal construction
  • Caravansary
  • Domesticated Camels
  • Farming
  • Fishing
  • Flax Farming
  • Horsemanship
  • Marketplace
  • Papyrus Gathering
  • Reed Boats
  • Sea Faring
  • Trading Post
  • Weaving

The Mycenaean Age II[]

Seafarers of Phoenicia[]

The Persian Wars[]

The Silk Road I[]

Islam & Byzantium[]

British Industrialization[]

German Industrialization[]

Tang & Song Era China[]

European High Middle Ages[]

The Silk Road II[]

Indian Ocean Trade[]

Atlantic Ocean Trade[]

Roman Empire[]

How you get more[]

Be patient. All will be revealed. Some you get free. Others become available only to the most wealthy competitor at the time and may be licensed to others, then become available to everyone later.

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