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− | {{tocright}}{{spoiler}} |
+ | {{tocright}}{{spoiler}}This is one of the original [[Scenario (Imp1)|Scenario]]s for {{I}}. |
− | Every MN has a pact with someone. |
+ | Every [[MN]] has a pact with someone. |
Germany has masses of unemployed. So produce army units (and the occasional [[Advanced Ironclad]]) rather than immigrants and trainees for a while. Morocco is worth prospecting. |
Germany has masses of unemployed. So produce army units (and the occasional [[Advanced Ironclad]]) rather than immigrants and trainees for a while. Morocco is worth prospecting. |
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− | But without [[SOTL]], how do you invade by sea? |
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==Games== |
==Games== |
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''See the [[/games/]] subpage.'' |
''See the [[/games/]] subpage.'' |
Latest revision as of 03:51, 1 March 2015
Spoiler warning! This page may contain details about a particular map and/or someone else's tips. If you want to tackle the game unaided, click "Back" or a link to take you away from this page ! |
This is one of the original Scenarios for Imperialism.
Every MN has a pact with someone.
Germany has masses of unemployed. So produce army units (and the occasional Advanced Ironclad) rather than immigrants and trainees for a while. Morocco is worth prospecting.
Games[]
See the games subpage.