| Spoiler warning!|
This page may contain details about a particular map and/or someone else's tips.
If you want to tackle the game unaided, click "Back" or a link to take you away from this page !
You get grain from a dry plain, which is just as well!
Minor nation capitals are strongly defended.
The world's only horse ranch is in the red GP (Kem).
At least in the version downloaded from FreeGameEmpire, you may find your capital and some depots and captured MN capitals bring in no timber from the adjoining forests, and your prospector cannot prospect in minor nations.
That country shares a continent with seven MNs but has no grain farm and not many dry plains and only one fruit, with the nearest grain farm in Manx to the east and the nearest cotton or wool in Pont, south of Manx (requiring you to conquer Manx City for access if you have no warship). Fair amount of both types of forest, two useful hills, no mountains.
Fortunately, most of the good tiles are fairly close to the river that runs through the southern provinces.
Green (Ordune) is not much better than pale blue but can build a capital with a grain farm and shares a continent with five MNs.
Purple (Patagon) adjoins only dark blue. No grain farms, but several fruit and cattle and hills and mountains with a good lot of forest.